Blender2.5x-2.6完全教程 4.1.4:修订间差异
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第10行: | 第10行: | ||
| style="width: 10%;" | 视图 | | style="width: 10%;" | 视图 | ||
| style="width: 35%;" | Stick stroke to the view | | style="width: 35%;" | Stick stroke to the view | ||
| style="width: 20%;" | | | style="width: 20%;" | 在屏幕视图上描绘 | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| Cursor | | Cursor | ||
第28行: | 第28行: | ||
| 笔画 | | 笔画 | ||
| Stick stroke to other stroke | | Stick stroke to other stroke | ||
| | | 描绘线条连接其它笔画(View视图描绘的除外) | ||
|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
| align=right | Only Endpoints | | align=right | Only Endpoints | ||
第34行: | 第34行: | ||
| 仅端点 | | 仅端点 | ||
| Only use the first and last parts of the stroke for snapping | | Only use the first and last parts of the stroke for snapping | ||
| | | (使用Surface表面或Stroke笔画时)仅吸附捕捉起始和最后部分笔画在指定位置 | ||
|} | |} | ||
2013年5月10日 (五) 13:33的版本
第 4.1.4 节 油彩铅笔画法设置 (pencil)
右侧Properties特性栏Grease Pencil油彩铅笔栏目
View | √ | 视图 | Stick stroke to the view | 在屏幕视图上描绘 |
Cursor | 游标 | Draw stroke at the 3D cursor | 在3D游标位置上描绘 | |
Surface | 表面 | Stick stroke to surface | 在物体表面上描绘 | |
Stroke | 笔画 | Stick stroke to other stroke | 描绘线条连接其它笔画(View视图描绘的除外) | |
Only Endpoints | (可勾选) | 仅端点 | Only use the first and last parts of the stroke for snapping | (使用Surface表面或Stroke笔画时)仅吸附捕捉起始和最后部分笔画在指定位置 |
User Preferences用户自定义窗口里的Editing编辑标签页(请参考第 4.1.2 节),用于设定Edit Mode编辑模式下的操作规范和预设参数,其中就有Grease Pencil油彩铅笔相关的设置选项:
Grease Pencil | 油彩铅笔 | ||
Manhattan Distance | 曼哈顿距离 | 1 (0~100) | Pixels moved by mouse per axis when drawing stroke 勾画线条时笔触对应鼠标每次物理轴移的像素数 |
Euclidean Distance | 欧几里德距离 | 2 (0~100) | Distance moved by mouse when drawing stroke (in pixels) to include 勾画线条时笔触每个像素对应鼠标移动的间距 |
Eraser Radius | 橡皮擦半径 | 25 (0~100) | Radius of eraser 'brush' 橡皮擦半径 |
Smooth Stroke | 圆滑线条 | √ | Smooth the final stroke 圆滑处理最终的笔画线条 |