Blender2.5x-2.6完全教程 1.4.1
来自Ubuntu中文
第 1.4.1 节 操作界面 (interface)
Blender这个软件里,几乎所有的项目都可以自定义。请参考 第 1.2.7 节 保存为默认布局,以及配置文件保存所在位置。
- Info信息编辑器 ⇒ File文件 ⇒ User Preferences…用户自定义(快捷键Ctrl Alt U)
- Info信息编辑器 ⇒ File文件 ⇒ Load Factory Settings恢复出厂设置
在Blender User Interface用户自定义窗口里,有7个标签页,提供了许多可自定义的项目。在 Blender 2.6版正式定型以前,这个窗口里仍将会有许多选项会被修改、增减、或变动。
Interface | 界面(信息显示和观察操作) |
Editing | 编辑(操作规范和预设) |
Input | 输入(鼠标和键盘快捷键) |
Add-Ons | 组件(相应功能的程序文档) |
Themes | 主题(用颜色代表特定信息) |
File | 文件(相关文件及路径设定) |
System | 系统(声音图形及驱动) |
Display | 显示 | ||
Tooltips | 显示工具提示信息 | √ | Display Tooltips |
Show Python Tooltips | 工具提示信息显示Python函数 | √ | Show Python references in Tooltips |
Object Info | 在3D视图中显示物体名和帧数 | √ | Display objects name and frame number in 3D view |
Large Cursors | 可用时使用大号鼠标指针 | Use large mouse cursors when available | |
View Name | 显示各个3D视图的投影方向名称 | √ | Show the name of the view 's direction in each 3D view |
Playback FPS | 播放动画时显示帧每秒屏幕刷新率 | √ | Show the frames per second screen refresh rate, while animation is played back |
Global Scene | 强制在所有场景中显示当前场景 | Force the current Scene to be displayed in all Scenes | |
Object Origin Size | 物体/灯的原点的显示像素直径 | 6 (4~10) | Diameter in Pixels for Object/Lamp origin display |
Display Mini Axis | 在3D视图左下角显示可转动的3D小坐标轴 | √ | Show a small rotating 3D axis in the bottom left corner of the 3D view |
Size | 3D小坐标轴的尺寸 | 25 (10~64) | The axis icon's size |
Brightness | 3D小坐标轴的亮度 | 8 (0-10) | The brightness of the icon |
View Manipulation | 视图操纵 | ||
Auto Depth | 自动调节深度,以提高使用鼠标 平移/旋转/缩放 视图的功能 | Use the depth under the mouse to improve view pan/rotate/zoom functionality | |
Zoom To Mouse Position | 以鼠标位置为中心缩放3D视图,而不是以2D窗口中央为缩放中心 | Zoom in towards the mouse pointer's position in the 3D view, rather than the 2D window center | |
Rotate Around Selection | 旋转视图时以已选物体为枢轴点环绕观察 | Use the selection as pivot point | |
Global Pivot | 在所有3D视图中锁定旋转缩放以全局枢轴点为基准 | √ | Lock the same rotation/scaling pivot in all 3D Views |
Auto Perspective | 切换到顶/前/侧视图时自动切换正画法交和透视画法 | Automatically switch between orthographic and perspective when changing from top/front/side views | |
Smooth View | 切换视图是的动画延续时间(毫秒)0 则不用动画 | 200 (0~1000) | The time to animate the view in milliseconds, zero to disable |
Rotation Angle | 用数字键盘2468旋转视图时每一步旋转的角度 | 15 (0~90) | The rotation step for numerical pad keys (2 4 6 8) |
2D Viewports | 2D 视口 | ||
Minimum Grid Spacing | 2D视图框格线间距的最小像素值 | 35 (1~500) | Minimum number of pixels between each gridline in 2D Views |
TimeCode Style | 未显示帧的时序条目时,时间代码的显示格式类型 | Format of Time Codes displayed when not displaying timing in terms of frames | |
Only Seconds | 仅显示秒数 | ||
Compact with Milliseconds | 简约显示毫秒 | ||
SMPTE (Compact) | SMPTE时间码(简约),每一帧都有一个唯一的时间码地址 | The Society of Motion Picture and Television Engineers | |
SMPTE (Full) | SMPTE时间码(完全) | 电影和电视工程师协会制定的标准 | |
Minimal Info | 最小信息 | √ | |
Manipulator | 3D操纵杆 | ||
size | 部件直径尺寸,以每10像素为单位 | 15 (2~40) | Diameter of widget, in 10 pixel units |
Handle Size | 部件杆柄尺寸,按部件半径的百分比 | 25 (2~40) | Size of widget handles as percentage of widget radius |
Hotspot | 点击部件杆柄时有效的热点像素 | 4 (4~40) | Hotspot in pixels for clicking widget handles |
Menus | 菜单 | ||
Open On Mouse Over | 鼠标在上方悬停时,自动打开菜单按钮和下拉菜单 | Open menu buttons and pulldown automatically when the mouse is hovering | |
Menu Open Delay | 菜单打开延迟 | ||
Top Level | 自动打开顶级菜单前的时间延迟,以1/10秒计 | 5 (1~40) | Time delay in 1/10 seconds before automatically opening top level menu |
Sub Level | 自动打开次级菜单前的时间延迟,以1/10秒计 | 2 (1~40) | Time delay in 1/10 seconds before automatically opening top level menu |
Show Splash | 启动时显示欢迎界面 | √ | Display splash screen on stratup |