Blender2.5x-2.6完全教程 3.2.6
第 3.2.6 节 特殊点线面的选取 (peculiar)
Vertex Path 顶点路径——
Vertex Path顶点路径命令的作用是Select shortest path between two vertices by distance type 依据距离的类型选取两个顶点间最短的路径。Path selection requires that exactly two verteices be selected注意:执行Vertex Path顶点路径之前,必须且只允许选中两个顶点,不能多也不能少。可以在UV Sphere经纬球上很轻松地实验Vertex Path顶点路径命令的实用方法。
Every N Number of Verts 每逢N数选取顶点——
注意:计算的方法,是以活动顶点为0。例如UV球上环选一圈顶点,调节左侧工具栏的参数可见效果。另,如果框选UV球上的上半顶点,调节左侧工具栏的参数可见如同霓虹灯般变化的效果。
Selects vertices that are multiples of N.
Sharp Edges 尖锐棱线—— Mark selected edges as sharp
猴脸,执行后调整角度可见效果。
This option will select all edges that are between two faces forming an angle less than a given value, which is asked you via a small pop-up dialog. The lower is this angle limit, the sharper will be the selected edges. At 180°, all “manifold” (see below) edges will be selected.
- View视图里默认已有并已选中Cube立方体 ⇒ Tab 切换到编辑模式 ⇒
请参考第2.3.2节
Other | 其它 | 选取非基面的其它元素 |
Quads | 四边形 | 选取有四个顶点的四边形基面 |
Triangles | 三角形 | 选取有三个顶点的三角形基面 |