Blender操作速查手册:修订间差异
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无编辑摘要 |
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第46行: | 第46行: | ||
*Modifiers | *Modifiers | ||
*Data | *Data | ||
**Mesh | |||
**Curve | |||
**Meta | |||
**Lattice | |||
**Armature | |||
***Bone | |||
***Constraint Bone | |||
**Lamp | |||
**Camera | |||
*Material | *Material | ||
*Texture | *Texture | ||
*Particles | *Particles | ||
*Physics | *Physics | ||
=Outliner= | =Outliner= | ||
=User Preferences= | =User Preferences= |
2014年5月30日 (五) 10:40的版本
欢迎您,一起分享Blender操作经验
- 软件使用界面介绍
- [[BQM_HowTo|本手册编辑指南]
3D View
- Object Mode
- Edit Mode
- Sculpt Mode
- Pose Mode
- Vertex Paint
- Weight Paint
- Texture Paint
- Particle Paint
Timeline
Graph Editor
- F-Curve
- Drivers
Dope Sheet
- Dope Sheet
- Action Editor
- Shape Key Editor
- Grease Pencil
- Mask
NLA Editor
UV/Image Editor
Video Sequence Editor
- Channels
- Preview
- Channels Preview
Movie Clip Editor
- Mask
- Tracking
Text Editor
Node Editor
- Shader Node
- Compositor Node
- Texture Node
Logic Editor
Properties
- Render
- Render Layers
- Scene
- World
- Object
- Constraints
- Modifiers
- Data
- Mesh
- Curve
- Meta
- Lattice
- Armature
- Bone
- Constraint Bone
- Lamp
- Camera
- Material
- Texture
- Particles
- Physics
Outliner
User Preferences
- Interface
- Editing
- Input
- Addons
- Themes
- File
- System