Blender2.5x-2.6完全教程 1.4.2:修订间差异
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以内容'=第 1.4.1 节 编辑 (editing)= 以下为Editing编辑标签页里的可修改选项信息: {| align=center border=0 style="width: 100%;" |+ '''User Preferenc…'创建新页面 |
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=第 1.4. | =第 1.4.2 节 编辑 (editing)= | ||
以下为Editing编辑标签页里的可修改选项信息: | 以下为Editing编辑标签页里的可修改选项信息: | ||
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|- bgcolor=#EECC55 | |- bgcolor=#EECC55 | ||
| style="width: 20%;" | Link Materials To | | style="width: 20%;" | Link Materials To | ||
| style="width: 25%;" | | | style="width: 25%;" | 切换材料链接到物体数据或物体块 | ||
| style="width: 10%;" | | | style="width: 10%;" | | ||
| style="width: 45%;" | | | style="width: 45%;" | Toggle whether the materials is linked to object data or the object block | ||
|- bgcolor=#FFDDAA | |||
| align=right | ObData | |||
| 物体数据 | |||
| √ | |||
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|- bgcolor=#FFDDAA | |||
| align=right | Object | |||
| 物体 | |||
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|- bgcolor=#EECC55 | |||
| New Objects | |||
| 新物体 | |||
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|- bgcolor=#FFDDAA | |||
| align=right | Enter Edit Mode | |||
| 添加一个新物体后自动进入编辑模式 | |||
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| Enter Edit Mode automatically after adding a new object | |||
|- bgcolor=#FFDDAA | |||
| Align To | |||
| 从一个3D视图菜单添加物体时,对齐物体到视图方向或世界坐标 | |||
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| When adding objects from a 3D View menu, either align them to that view's direction or the world coordinates | |||
|- bgcolor=#FFDDAA | |||
| align=right | View | |||
| 视图 | |||
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|- bgcolor=#FFDDAA | |||
| align=right | World | |||
| 世界 | |||
| √ | |||
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|- bgcolor=#EECC55 | |||
| Undo | |||
| 撤销 | |||
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|- bgcolor=#FFDDAA | |||
| Global Undo | |||
| 全局撤销,实现撤销操作需要在内存中保留完整的文件备份,所以会占用额外的内存 | |||
| √ | |||
| Global Undo works by keeping a full copy of the file itself in memory, so takes extra memory | |||
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|- bgcolor=#FFDDAA | |- bgcolor=#FFDDAA | ||
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2011年2月24日 (四) 17:42的版本
第 1.4.2 节 编辑 (editing)
以下为Editing编辑标签页里的可修改选项信息:
Link Materials To | 切换材料链接到物体数据或物体块 | Toggle whether the materials is linked to object data or the object block | |
ObData | 物体数据 | √ | |
Object | 物体 | ||
New Objects | 新物体 | ||
Enter Edit Mode | 添加一个新物体后自动进入编辑模式 | Enter Edit Mode automatically after adding a new object | |
Align To | 从一个3D视图菜单添加物体时,对齐物体到视图方向或世界坐标 | When adding objects from a 3D View menu, either align them to that view's direction or the world coordinates | |
View | 视图 | ||
World | 世界 | √ | |
Undo | 撤销 | ||
Global Undo | 全局撤销,实现撤销操作需要在内存中保留完整的文件备份,所以会占用额外的内存 | √ | Global Undo works by keeping a full copy of the file itself in memory, so takes extra memory |
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